﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using TTGame;

/*
 * DontDestroyGameObject
 *
 *
 *
 * 依赖：
 *
 * ！不写重复代码！
 * @author TTun
 * @date 10/9/2017 4:48:17 PM
 */
namespace TTGameEngine {

public class DontDestroyGameObject : MonoBehaviour {

    void Awake() {
        DontDestroyOnLoad(gameObject);
    }

}

}
